@leancloud/stateful-game
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Menu
Game
Client
Redux
Game
Client
Stateful
Game
Client
Event
Emitter
Static
constructor
Listener
Fn
Argument
Map
Event
Args
Event
Listener
Event
Names
Valid
Event
Types
constructor
client
Event
Emitter
prefixed
players
state
add
Listener
emit
emit
Event
event
Names
handle
Event
listener
Count
listeners
off
on
once
remove
All
Listeners
remove
Listener
Traceable
Game
Client
Replace
Action
create
Game
Client
create
Redux
Game
Client
Client
Event
Hierarchy
EventEmitterStatic
Index
Constructors
constructor
Constructors
constructor
new
Event
Emitter
Static<EventTypes, Context>
(
)
:
EventEmitter
<
EventTypes
,
Context
>
Type parameters
EventTypes
:
ValidEventTypes
=
string
|
symbol
Context =
any
Returns
EventEmitter
<
EventTypes
,
Context
>
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