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- Source: LobbyRoom.js
/**
* 大厅房间数据类
*/
export default class LobbyRoom {
/**
* 房间名称
* @type {String}
* @readonly
*/
get roomName() {
return this._roomName;
}
/**
* 房间最大玩家数
* @type {Number}
* @readonly
*/
get maxPlayerCount() {
return this._maxPlayerCount;
}
/**
* 邀请好友 ID 数组
* @type {Array.<String>}
* @readonly
*/
get expectedUserIds() {
return this._expectedUserIds;
}
/**
* 房间置空后销毁时间(秒)
* @type {Number}
* @readonly
*/
get emptyRoomTtl() {
return this._emptyRoomTtl;
}
/**
* 玩家离线后踢出房间时间(秒)
* @type {Number}
* @readonly
*/
get playerTtl() {
return this._playerTtl;
}
/**
* 当前房间玩家数量
* @type {Number}
* @readonly
*/
get playerCount() {
return this._playerCount;
}
/**
* 房间属性
* @type {Object}
* @readonly
*/
get customRoomProperties() {
return this._customRoomProperties;
}
/**
* 房间是否可见
* @type {Boolean}
* @readonly
*/
get visible() {
return this._visible === true;
}
/**
* 房间是否开启
* @type {Boolean}
* @readonly
*/
get open() {
return this._open === true;
}
}