Play-SDK-CSharp
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Namespaces | |
namespace | Protocol |
Classes | |
class | Client |
客户端类 More... | |
class | CodecUtils |
序列化工具类 More... | |
class | Config |
class | CommandWrapper |
class | Connection |
class | CustomType |
class | GameConnection |
class | LobbyInfo |
class | GameRouter |
class | LobbyConnection |
class | LobbyRoomResult |
创建 / 加入房间结果 | |
class | LobbyService |
class | Lobby |
class | LobbyRoom |
大厅房间数据类 More... | |
class | PlayArray |
数组类结构,实现 IList 接口 More... | |
class | Player |
玩家类 More... | |
class | PlayException |
class | PlayExceptionCode |
class | PlayObject |
字典类结构,实现 IDictionary 接口 More... | |
class | Room |
房间类 More... | |
class | CreateRoomFlag |
创建房间标识 More... | |
class | RoomOptions |
创建房间选项 More... | |
class | SendEventOptions |
发送事件选项 More... | |
class | Utils |
Enumerations | |
enum class | ReceiverGroup { Others = 0 , All = 1 , MasterClient = 2 } |
接收组枚举 More... | |
Functions | |
delegate byte[] | SerializeMethod (object obj) |
序列化方法委托 More... | |
delegate object | DeserializeMethod (byte[] bytes) |
反序列化方法委托 More... | |
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strong |
delegate object LeanCloud.Play.DeserializeMethod | ( | byte[] | bytes | ) |
反序列化方法委托
delegate byte [] LeanCloud.Play.SerializeMethod | ( | object | obj | ) |
序列化方法委托