字典类结构,实现 IDictionary 接口  
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| void | Add (object key, object value) | 
|  | 增加属性  More... 
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| bool | ContainsKey (object key) | 
|  | 是否包含属性  More... 
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| bool | Remove (object key) | 
|  | 移除属性  More... 
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| bool | TryGetValue (object key, out object value) | 
|  | 尝试获取属性值  More... 
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| void | Add (KeyValuePair< object, object > item) | 
|  | 增加属性  More... 
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| void | Clear () | 
|  | 清空属性  More... 
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| bool | Contains (KeyValuePair< object, object > item) | 
|  | 是否包含属性  More... 
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| void | CopyTo (KeyValuePair< object, object >[] array, int arrayIndex) | 
|  | 拷贝属性到数组  More... 
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| bool | Remove (KeyValuePair< object, object > item) | 
|  | 移除属性  More... 
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| IEnumerator< KeyValuePair< object, object > > | GetEnumerator () | 
|  | 获取迭代器  More... 
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|  | PlayObject (int capacity) | 
|  | 构造方法  More... 
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|  | PlayObject () | 
|  | 构造方法  More... 
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|  | PlayObject (IDictionary dictionary) | 
|  | 构造方法  More... 
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| bool | TryGetBool (object key, out bool val) | 
|  | 尝试获取属性的 bool 值  More... 
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| bool | TryGetByte (object key, out byte val) | 
|  | 尝试获取属性的 byte 值  More... 
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| bool | TryGetShort (object key, out short val) | 
|  | 尝试获取属性的 short 值  More... 
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| bool | TryGetInt (object key, out int val) | 
|  | 尝试获取属性的 int 值  More... 
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| bool | TryGetLong (object key, out long val) | 
|  | 尝试获取属性的 long 值  More... 
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| bool | TryGetFloat (object key, out float val) | 
|  | 尝试获取属性的 float 值  More... 
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| bool | TryGetDouble (object key, out double val) | 
|  | 尝试获取属性的 double 值  More... 
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| bool | TryGetString (object key, out string val) | 
|  | 尝试获取属性的 string 值  More... 
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| bool | TryGetBytes (object key, out byte[] val) | 
|  | 尝试获取属性的 byte[] 值  More... 
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| bool | TryGetPlayObject (object key, out PlayObject val) | 
|  | 尝试获取属性的 PlayObject 值  More... 
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| bool | TryGetPlayArray (object key, out PlayArray val) | 
|  | 尝试获取属性的 PlayArray 值  More... 
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| bool | GetBool (object key) | 
|  | 获取属性 bool 值  More... 
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| byte | GetByte (object key) | 
|  | 获取属性 byte 值  More... 
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| short | GetShort (object key) | 
|  | 获取属性 short 值  More... 
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| int | GetInt (object key) | 
|  | 获取属性 int 值  More... 
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| long | GetLong (object key) | 
|  | 获取属性 long 值  More... 
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| float | GetFloat (object key) | 
|  | 获取属性 float 值  More... 
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| double | GetDouble (object key) | 
|  | 获取属性 double 值  More... 
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| string | GetString (object key) | 
|  | 获取属性 string 值  More... 
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| byte[] | GetBytes (object key) | 
|  | 获取属性 byte[] 值  More... 
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| PlayObject | GetPlayObject (object key) | 
|  | 获取属性 PlayObject 值  More... 
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| PlayArray | GetPlayArray (object key) | 
|  | 获取属性 PlayArray 值  More... 
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| T | Get< T > (object key) | 
|  | 获取属性 T 值  More... 
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| bool | IsNull (object key) | 
|  | 属性是否为空  More... 
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◆ PlayObject() [1/3]
  
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          | LeanCloud.Play.PlayObject.PlayObject | ( | int | capacity | ) |  |  | inline | 
 
 
◆ PlayObject() [2/3]
  
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          | LeanCloud.Play.PlayObject.PlayObject | ( |  | ) |  |  | inline | 
 
 
◆ PlayObject() [3/3]
  
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          | LeanCloud.Play.PlayObject.PlayObject | ( | IDictionary | dictionary | ) |  |  | inline | 
 
 
◆ Add() [1/2]
  
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          | void LeanCloud.Play.PlayObject.Add | ( | KeyValuePair< object, object > | item | ) |  |  | inline | 
 
 
◆ Add() [2/2]
  
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          | void LeanCloud.Play.PlayObject.Add | ( | object | key, |  
          |  |  | object | value |  
          |  | ) |  |  |  | inline | 
 
 
◆ Clear()
  
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          | void LeanCloud.Play.PlayObject.Clear | ( |  | ) |  |  | inline | 
 
 
◆ Contains()
  
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          | bool LeanCloud.Play.PlayObject.Contains | ( | KeyValuePair< object, object > | item | ) |  |  | inline | 
 
是否包含属性 
- Returns
- The contains.
- Parameters
- 
  
  
 
 
◆ ContainsKey()
  
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          | bool LeanCloud.Play.PlayObject.ContainsKey | ( | object | key | ) |  |  | inline | 
 
是否包含属性 
- Returns
- true, if key was containsed,- falseotherwise.
- Parameters
- 
  
  
 
 
◆ CopyTo()
  
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          | void LeanCloud.Play.PlayObject.CopyTo | ( | KeyValuePair< object, object >[] | array, |  
          |  |  | int | arrayIndex |  
          |  | ) |  |  |  | inline | 
 
拷贝属性到数组 
- Parameters
- 
  
    | array | 目标属性数组 |  | arrayIndex | 数组索引 |  
 
 
 
◆ Get< T >()
  
  | 
        
          | T LeanCloud.Play.PlayObject.Get< T > | ( | object | key | ) |  |  | inline | 
 
获取属性 T 值 
- Returns
- The get.
- Parameters
- 
  
  
- Template Parameters
- 
  
  
 
 
◆ GetBool()
  
  | 
        
          | bool LeanCloud.Play.PlayObject.GetBool | ( | object | key | ) |  |  | inline | 
 
获取属性 bool 值 
- Returns
- true, if bool was gotten,- falseotherwise.
- Parameters
- 
  
  
 
 
◆ GetByte()
  
  | 
        
          | byte LeanCloud.Play.PlayObject.GetByte | ( | object | key | ) |  |  | inline | 
 
获取属性 byte 值 
- Returns
- The byte.
- Parameters
- 
  
  
 
 
◆ GetBytes()
  
  | 
        
          | byte [] LeanCloud.Play.PlayObject.GetBytes | ( | object | key | ) |  |  | inline | 
 
获取属性 byte[] 值 
- Returns
- The bytes.
- Parameters
- 
  
  
 
 
◆ GetDouble()
  
  | 
        
          | double LeanCloud.Play.PlayObject.GetDouble | ( | object | key | ) |  |  | inline | 
 
获取属性 double 值 
- Returns
- The double.
- Parameters
- 
  
  
 
 
◆ GetEnumerator()
  
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          | IEnumerator<KeyValuePair<object, object> > LeanCloud.Play.PlayObject.GetEnumerator | ( |  | ) |  |  | inline | 
 
获取迭代器 
- Returns
- The enumerator.
 
 
◆ GetFloat()
  
  | 
        
          | float LeanCloud.Play.PlayObject.GetFloat | ( | object | key | ) |  |  | inline | 
 
获取属性 float 值 
- Returns
- The float.
- Parameters
- 
  
  
 
 
◆ GetInt()
  
  | 
        
          | int LeanCloud.Play.PlayObject.GetInt | ( | object | key | ) |  |  | inline | 
 
获取属性 int 值 
- Returns
- The int.
- Parameters
- 
  
  
 
 
◆ GetLong()
  
  | 
        
          | long LeanCloud.Play.PlayObject.GetLong | ( | object | key | ) |  |  | inline | 
 
获取属性 long 值 
- Returns
- The long.
- Parameters
- 
  
  
 
 
◆ GetPlayArray()
  
  | 
        
          | PlayArray LeanCloud.Play.PlayObject.GetPlayArray | ( | object | key | ) |  |  | inline | 
 
获取属性 PlayArray 值 
- Returns
- The play array.
- Parameters
- 
  
  
 
 
◆ GetPlayObject()
  
  | 
        
          | PlayObject LeanCloud.Play.PlayObject.GetPlayObject | ( | object | key | ) |  |  | inline | 
 
获取属性 PlayObject 值 
- Returns
- The play object.
- Parameters
- 
  
  
 
 
◆ GetShort()
  
  | 
        
          | short LeanCloud.Play.PlayObject.GetShort | ( | object | key | ) |  |  | inline | 
 
获取属性 short 值 
- Returns
- The short.
- Parameters
- 
  
  
 
 
◆ GetString()
  
  | 
        
          | string LeanCloud.Play.PlayObject.GetString | ( | object | key | ) |  |  | inline | 
 
获取属性 string 值 
- Returns
- The string.
- Parameters
- 
  
  
 
 
◆ IsNull()
  
  | 
        
          | bool LeanCloud.Play.PlayObject.IsNull | ( | object | key | ) |  |  | inline | 
 
属性是否为空 
- Returns
- true, if null was ised,- falseotherwise.
- Parameters
- 
  
  
 
 
◆ Remove() [1/2]
  
  | 
        
          | bool LeanCloud.Play.PlayObject.Remove | ( | KeyValuePair< object, object > | item | ) |  |  | inline | 
 
移除属性 
- Returns
- The remove.
- Parameters
- 
  
  
 
 
◆ Remove() [2/2]
  
  | 
        
          | bool LeanCloud.Play.PlayObject.Remove | ( | object | key | ) |  |  | inline | 
 
移除属性 
- Returns
- The remove.
- Parameters
- 
  
  
 
 
◆ TryGetBool()
  
  | 
        
          | bool LeanCloud.Play.PlayObject.TryGetBool | ( | object | key, |  
          |  |  | out bool | val |  
          |  | ) |  |  |  | inline | 
 
尝试获取属性的 bool 值 
- Returns
- true, if get bool was tryed,- falseotherwise.
- Parameters
- 
  
  
 
 
◆ TryGetByte()
  
  | 
        
          | bool LeanCloud.Play.PlayObject.TryGetByte | ( | object | key, |  
          |  |  | out byte | val |  
          |  | ) |  |  |  | inline | 
 
尝试获取属性的 byte 值 
- Returns
- true, if get byte was tryed,- falseotherwise.
- Parameters
- 
  
  
 
 
◆ TryGetBytes()
  
  | 
        
          | bool LeanCloud.Play.PlayObject.TryGetBytes | ( | object | key, |  
          |  |  | out byte[] | val |  
          |  | ) |  |  |  | inline | 
 
尝试获取属性的 byte[] 值 
- Returns
- true, if get bytes was tryed,- falseotherwise.
- Parameters
- 
  
  
 
 
◆ TryGetDouble()
  
  | 
        
          | bool LeanCloud.Play.PlayObject.TryGetDouble | ( | object | key, |  
          |  |  | out double | val |  
          |  | ) |  |  |  | inline | 
 
尝试获取属性的 double 值 
- Returns
- true, if get double was tryed,- falseotherwise.
- Parameters
- 
  
  
 
 
◆ TryGetFloat()
  
  | 
        
          | bool LeanCloud.Play.PlayObject.TryGetFloat | ( | object | key, |  
          |  |  | out float | val |  
          |  | ) |  |  |  | inline | 
 
尝试获取属性的 float 值 
- Returns
- true, if get float was tryed,- falseotherwise.
- Parameters
- 
  
  
 
 
◆ TryGetInt()
  
  | 
        
          | bool LeanCloud.Play.PlayObject.TryGetInt | ( | object | key, |  
          |  |  | out int | val |  
          |  | ) |  |  |  | inline | 
 
尝试获取属性的 int 值 
- Returns
- true, if get int was tryed,- falseotherwise.
- Parameters
- 
  
  
 
 
◆ TryGetLong()
  
  | 
        
          | bool LeanCloud.Play.PlayObject.TryGetLong | ( | object | key, |  
          |  |  | out long | val |  
          |  | ) |  |  |  | inline | 
 
尝试获取属性的 long 值 
- Returns
- true, if get long was tryed,- falseotherwise.
- Parameters
- 
  
  
 
 
◆ TryGetPlayArray()
  
  | 
        
          | bool LeanCloud.Play.PlayObject.TryGetPlayArray | ( | object | key, |  
          |  |  | out PlayArray | val |  
          |  | ) |  |  |  | inline | 
 
尝试获取属性的 PlayArray 值 
- Returns
- true, if get play array was tryed,- falseotherwise.
- Parameters
- 
  
  
 
 
◆ TryGetPlayObject()
  
  | 
        
          | bool LeanCloud.Play.PlayObject.TryGetPlayObject | ( | object | key, |  
          |  |  | out PlayObject | val |  
          |  | ) |  |  |  | inline | 
 
尝试获取属性的 PlayObject 值 
- Returns
- true, if get play object was tryed,- falseotherwise.
- Parameters
- 
  
  
 
 
◆ TryGetShort()
  
  | 
        
          | bool LeanCloud.Play.PlayObject.TryGetShort | ( | object | key, |  
          |  |  | out short | val |  
          |  | ) |  |  |  | inline | 
 
尝试获取属性的 short 值 
- Returns
- true, if get short was tryed,- falseotherwise.
- Parameters
- 
  
  
 
 
◆ TryGetString()
  
  | 
        
          | bool LeanCloud.Play.PlayObject.TryGetString | ( | object | key, |  
          |  |  | out string | val |  
          |  | ) |  |  |  | inline | 
 
尝试获取属性的 string 值 
- Returns
- true, if get string was tryed,- falseotherwise.
- Parameters
- 
  
  
 
 
◆ TryGetValue()
  
  | 
        
          | bool LeanCloud.Play.PlayObject.TryGetValue | ( | object | key, |  
          |  |  | out object | value |  
          |  | ) |  |  |  | inline | 
 
尝试获取属性值 
- Returns
- true, if get value was tryed,- falseotherwise.
- Parameters
- 
  
  
 
 
◆ Count
  
  | 
        
          | int LeanCloud.Play.PlayObject.Count |  | get | 
 
 
◆ IsEmpty
  
  | 
        
          | bool LeanCloud.Play.PlayObject.IsEmpty |  | get | 
 
是否为空 
true if is empty; otherwise, false.
 
 
◆ IsReadOnly
  
  | 
        
          | bool LeanCloud.Play.PlayObject.IsReadOnly |  | get | 
 
是否只读 
true if is read only; otherwise, false.
 
 
◆ Keys
  
  | 
        
          | ICollection<object> LeanCloud.Play.PlayObject.Keys |  | get | 
 
 
◆ this[object key]
  
  | 
        
          | object LeanCloud.Play.PlayObject.this[object key] |  | getset | 
 
 
◆ Values
  
  | 
        
          | ICollection<object> LeanCloud.Play.PlayObject.Values |  | get | 
 
 
The documentation for this class was generated from the following file: