◆ UpdatePropertyNotification() [1/2]
LeanCloud.Play.Protocol.UpdatePropertyNotification.UpdatePropertyNotification |
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◆ UpdatePropertyNotification() [2/2]
◆ CalculateSize()
int LeanCloud.Play.Protocol.UpdatePropertyNotification.CalculateSize |
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◆ Clone()
◆ Equals() [1/2]
override bool LeanCloud.Play.Protocol.UpdatePropertyNotification.Equals |
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other | ) |
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◆ Equals() [2/2]
◆ GetHashCode()
override int LeanCloud.Play.Protocol.UpdatePropertyNotification.GetHashCode |
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◆ MergeFrom() [1/2]
void LeanCloud.Play.Protocol.UpdatePropertyNotification.MergeFrom |
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pb::CodedInputStream |
input | ) |
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◆ MergeFrom() [2/2]
◆ ToString()
override string LeanCloud.Play.Protocol.UpdatePropertyNotification.ToString |
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◆ WriteTo()
void LeanCloud.Play.Protocol.UpdatePropertyNotification.WriteTo |
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pb::CodedOutputStream |
output | ) |
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◆ ActorIdFieldNumber
const int LeanCloud.Play.Protocol.UpdatePropertyNotification.ActorIdFieldNumber = 2 |
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Field number for the "actor_id" field.
◆ AttrFieldNumber
const int LeanCloud.Play.Protocol.UpdatePropertyNotification.AttrFieldNumber = 1 |
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Field number for the "attr" field.
◆ ActorId
int LeanCloud.Play.Protocol.UpdatePropertyNotification.ActorId |
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getset |
0 表示更改了房间属性,非 0 表示更改某 Player 的属性
◆ Attr
pb.ByteString LeanCloud.Play.Protocol.UpdatePropertyNotification.Attr |
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getset |
◆ Descriptor
pbr.MessageDescriptor LeanCloud.Play.Protocol.UpdatePropertyNotification.Descriptor |
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staticget |
◆ Parser
The documentation for this class was generated from the following file: