@leancloud/client-engine - v1.0.2
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d
debug
auto
Destroy
watch
Room
Full
Automatic
Game
Event
Index
Variables
d
debug
Functions
auto
Destroy
watch
Room
Full
Object literals
Automatic
Game
Event
Variables
d
d
:
IDebug
Const
debug
debug
:
IDebugger
= d("ClientEngine:Automation")
Functions
auto
Destroy
auto
Destroy
(
__namedParameters
?:
object
)
:
(Anonymous function)
在所有玩家离开房间后自动销毁
Parameters
Default value
__namedParameters:
object
= {}
check
Interval
:
number
Returns
(Anonymous function)
a Game decorator
watch
Room
Full
watch
Room
Full
(
)
:
(Anonymous function)
在房间满员时自动派发 AutomaticGameEvent.ROOM_FULL 事件
Returns
(Anonymous function)
a Game decorator
Object literals
Const
Automatic
Game
Event
Automatic
Game
Event
:
object
ROOM_
FULL
ROOM_
FULL
:
symbol
= Symbol("Room Full")
Generated using
TypeDoc
在所有玩家离开房间后自动销毁