| AddRoomExpectedUserIds(List< string > expectedUserIds) | LeanCloud.Play.Client | inline | 
  | AppId | LeanCloud.Play.Client |  | 
  | AppKey | LeanCloud.Play.Client |  | 
  | ClearRoomExpectedUserIds() | LeanCloud.Play.Client | inline | 
  | Client(string appId, string appKey, string userId, bool ssl=true, string gameVersion="0.0.1", string playServer=null) | LeanCloud.Play.Client | inline | 
  | Close() | LeanCloud.Play.Client | inline | 
  | Connect() | LeanCloud.Play.Client | inline | 
  | CreateRoom(string roomName=null, RoomOptions roomOptions=null, List< string > expectedUserIds=null) | LeanCloud.Play.Client | inline | 
  | GameVersion | LeanCloud.Play.Client |  | 
  | JoinLobby() | LeanCloud.Play.Client | inline | 
  | JoinOrCreateRoom(string roomName, RoomOptions roomOptions=null, List< string > expectedUserIds=null) | LeanCloud.Play.Client | inline | 
  | JoinRandomRoom(PlayObject matchProperties=null, List< string > expectedUserIds=null) | LeanCloud.Play.Client | inline | 
  | JoinRoom(string roomName, List< string > expectedUserIds=null) | LeanCloud.Play.Client | inline | 
  | KickPlayer(int actorId, int code=0, string reason=null) | LeanCloud.Play.Client | inline | 
  | LeaveLobby() | LeanCloud.Play.Client | inline | 
  | LeaveRoom() | LeanCloud.Play.Client | inline | 
  | LobbyRoomList | LeanCloud.Play.Client |  | 
  | MatchRandom(string piggybackUserId, PlayObject matchProperties=null, List< string > expectedUserIds=null) | LeanCloud.Play.Client | inline | 
  | OnCustomEvent | LeanCloud.Play.Client |  | 
  | OnDisconnected | LeanCloud.Play.Client |  | 
  | OnError | LeanCloud.Play.Client |  | 
  | OnLobbyRoomListUpdated | LeanCloud.Play.Client |  | 
  | OnMasterSwitched | LeanCloud.Play.Client |  | 
  | OnPlayerActivityChanged | LeanCloud.Play.Client |  | 
  | OnPlayerCustomPropertiesChanged | LeanCloud.Play.Client |  | 
  | OnPlayerRoomJoined | LeanCloud.Play.Client |  | 
  | OnPlayerRoomLeft | LeanCloud.Play.Client |  | 
  | OnRoomCustomPropertiesChanged | LeanCloud.Play.Client |  | 
  | OnRoomKicked | LeanCloud.Play.Client |  | 
  | OnRoomSystemPropertiesChanged | LeanCloud.Play.Client |  | 
  | PauseMessageQueue() | LeanCloud.Play.Client | inline | 
  | Player | LeanCloud.Play.Client |  | 
  | PlayServer | LeanCloud.Play.Client |  | 
  | ReconnectAndRejoin() | LeanCloud.Play.Client | inline | 
  | RejoinRoom(string roomName) | LeanCloud.Play.Client | inline | 
  | RemoveRoomExpectedUserIds(List< string > expectedUserIds) | LeanCloud.Play.Client | inline | 
  | ResumeMessageQueue() | LeanCloud.Play.Client | inline | 
  | Room | LeanCloud.Play.Client |  | 
  | SendEvent(byte eventId, PlayObject eventData=null, SendEventOptions options=null) | LeanCloud.Play.Client | inline | 
  | SetMaster(int newMasterId) | LeanCloud.Play.Client | inline | 
  | SetPlayerCustomProperties(int actorId, PlayObject properties, PlayObject expectedValues=null) | LeanCloud.Play.Client | inline | 
  | SetRoomCustomProperties(PlayObject properties, PlayObject expectedValues=null) | LeanCloud.Play.Client | inline | 
  | SetRoomExpectedUserIds(List< string > expectedUserIds) | LeanCloud.Play.Client | inline | 
  | SetRoomMaxPlayerCount(int count) | LeanCloud.Play.Client | inline | 
  | SetRoomOpen(bool open) | LeanCloud.Play.Client | inline | 
  | SetRoomVisible(bool visible) | LeanCloud.Play.Client | inline | 
  | Ssl | LeanCloud.Play.Client |  | 
  | UserId | LeanCloud.Play.Client |  |